Straight answers, no fluff.
Can I clip something that already happened?
Yes — that's the entire point. The rolling buffer keeps the last N minutes continuously in memory. Hit Ctrl+Shift+S after the moment and it's already there.
Does recording stop while I trim?
No. The buffer keeps running while you edit. Trim, save, and hit Ctrl+Shift+S again immediately for a fresh clip — the buffer was never interrupted.
What's the difference between "Clip it" and "Save clip"?
Clip it pulls the live buffer into a frozen draft and opens the trim editor. Save clip writes your trimmed selection to History. Nothing hits disk until you explicitly save.
Does it use a lot of disk space?
The rolling buffer is held in memory, not continuously written to disk. Only clips you explicitly save are stored locally — as .webm files in %APPDATA%/clips/clips/.
How far back can the buffer go?
You choose: 1, 2, 5, 10, 20, 30, 60, or 120 minutes — configurable in Settings. Default is 5 minutes, which covers most highlight moments. Set it to 30 or 60 minutes for longer gaming sessions where something memorable could happen at any point. Longer buffers use more memory, so pick what fits your machine.
Do I need an account?
Not for local clipping and history. Sharing to
vyuu.com may require an API key depending on your plan.
What's the difference between Free and Clips Plus?
The free tier gives you the full clipping and history experience — rolling buffer, trim editor, local saves, hotkeys. Clips will have a small watermark. Clips Plus ($9.99 one-time) removes the watermark, bumps up the video quality and resolution, and unlocks sharing to vyuu.com for a shareable link.
Is it related to Captures (getcaptures.com)?
Yes — Clips and
Captures are sister products. Captures is a screenshot tool; Clips is the video clip companion. Same design philosophy, same team, built for the same kind of focused Windows user.
Does it upload my clips or share my data?
No. Clips is local-first — everything stays on your machine until you choose otherwise. There's no automatic cloud upload, no background telemetry phoning home, and no data sharing. The optional Share feature uploads a clip to vyuu.com only when you explicitly press the button.
Will it slow down my game or drop my FPS?
Clips is built to stay thin. It runs a lightweight rolling buffer in the background with minimal footprint — no extra background services, no telemetry agents, no feature bloat. It's designed to be invisible while you play.
What Windows versions are supported?
Windows 10 and Windows 11, 64-bit. No Mac or Linux builds yet.